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The nostalgic return of 8-bit video games has inspired my interest in revisiting the Nintendo NES games I played growing up in the 1980’s and early 1990’s. This series of paintings consist of appropriated design elements from some of my favorite games. In some paintings, I have chosen a certain stage of a game for its composition, color scheme or iconic resonance. I’m interested in reducing the visual information in the game to a more minimal interpretation in the painting. All game characters and graphic pixelations are eliminated from the flat, hard-edged painting aesthetic. My aim is to transform the fast-paced game play into a more slowed down, sentimental viewing experience in the painting.
Castles in the Air series
This series of paintings draw inspiration from a variety of sources, such as retro 8-bit Nintendo video games, pinball machine graphics, toy packaging designs, as well as from 1960’s psychedelic imagery and Pop Art aesthetics. These personally nostalgic references have become important source material that have motivated experiments with recurring themes and visual elements, such as vintage 1960’s psychedelic inspired flowers, star bursts, multi-colored light rays, rainbows, and geometric patterns. I feel as if each painting becomes like a screenshot of a new level of an expansive video game I’m creating for myself.